This means that the destroyer no longer has to drive directly across the target to hit it.Ī mortar on board the destroyer can throw an explosive charge much further, allowing the ship to maintain sonar contact with the submarine throughout the attack and dramatically increasing its accuracy.Ī larger propellant charge throws a proper depth charge set to a specific depth at a submarine from quite a distance. Mounting this module on Light Ships and Cruisers will allow them to attack enemy Submarines.Ī simple mechanical device that tosses a depth charge a set distance away from the ship. The modern destroyer must be fitted with a variety of different detection technologies, new depth charge deployment systems and be built at a larger scale than their predecessors.'Īnti-submarine warfare IconĪ simple explosive container with a pressure-sensitive trigger explodes when it hits a pre-set depth. To better face threats from above and below, new destroyers must be outfitted with radar and modern anti-air and anti-submarine weaponry. Longer torpedo range and faster reload speeds, along with new types of armaments such as anti-air turrets, will allow our destroyers to remain efficient and versatile. Arming vessels with more torpedoes will allow more opportunities to engage. To ensure the safety of convoys, the destroyers of the Great War must be repurposed and developed. If you spot a mistake, please help with fixing it.ĭestroyer hulls Icon (generic) A wide variety of equipment exists that can produce highly specialized ships. Cruisers and battleships can only mount main guns or AA in their front slots, but destroyers can mount depth charges in theirs (as the 1940 technology bracket also unlocks the Depth Charge Mortar). As an example, the Early Destroyer Hull only has one middle and one rear slot above-portrait, but the 1940 Destroyer Hull has a middle, rear, and front.Įxactly what can go in the optional slots also changes from ship class to ship class. These are divided into three sections for the ship - front, middle, and rear, with up to two front and rear slots and three middles ones. However, the mountings above the portrait are additional slots for customizing the class, and contain no mandatory elements. All ships also are required to have certain mountings - a destroyer, for instance, must have a battery and an engine, as otherwise it has no means to move or defend itself. For instance, all destroyers have bottom-side mountings for one battery gun, one AA mount, a fire control/sonar, a sonar/radar, a torpedo launcher, and an engine. The bottom-side slots are considered fundamental mountings for the class and are universal to them, though some such as AA or torpedoes need not be filled. ![]() Each ship has a number of slots for modules depending on its hull type, located above and below its portrait in the ship design screen. ![]() Man the Guns replaces the existing naval technology system of set, successive designs with an extensive modular system that allows players to create more highly customized individual ship classes.
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